Where it all started
I studied Design and Visual Communication at UNAM, then grew from in-house brand designer to front-end designer: print, online banking and e-commerce.
Product designer with over 10 years of experience designing digital products in fintech, retail and service platforms, from user research and wireframes to high-fidelity prototypes and handoff.
I studied Design and Visual Communication at UNAM, then grew from in-house brand designer to front-end designer: print, online banking and e-commerce.
Moving to Italy to study Interaction Design. Almost 10,000 km over the Gulf of Mexico, the Atlantic and the Alps.
A new city, a new language and the beginning of a new chapter. The clock in the top bar still keeps both time zones.
The master strengthened my approach to designing meaningful digital experiences through user-centered thinking. It helped me bridge design, technology, and human behavior to create intuitive and engaging interactions.
01Experience design
02Service design
03Branding design
04Tangible interactionsUX Consultant embedded in the My Vodafone App team, redesigning the offer activation flow to simplify the user journey and reduce friction across key touchpoints.
Led end-to-end design for Italy’s leading at-home car wash service, operating across six Italian cities and Paris. Designed the consumer and operator apps, B2B platform, operations dashboard, and website. Built the design system, integrated the Telepass SDK, and led the brand redesign.

Animated illustrations and microinteractions built in Lottie.

Creating visual identities that bring brands to life through cohesive design, typography, and visual storytelling.
Designing the didactic platform and institutional website, running focus groups with students and coordinating external agencies with the Digital Innovation and Marketing teams.
I act as a facilitator in multidisciplinary teams, where technology and communication intersect. Workshops are where research, business and design meet and decide together.
Interviews, focus groups, and observation to understand users’ needs.
Synthesising insights into clear problems and shared goals.
Bringing business, tech, and marketing together to explore ideas.
Turning initial sketches into interactive Figma prototypes.
Testing with users and refining solutions through iteration.